AI Insights · Timothy · October 2022
Top 5 Fish Games in Bulgaria Q3 2022: Performance Overview
Analyzing the performance of the top 5 fish-themed mobile games in Bulgaria during Q3 2022, with insights on downloads, revenue, and active users.
In the third quarter of 2022, Bulgaria's mobile gaming market saw notable performances from the top 5 fish-themed games. This analysis highlights key metrics such as weekly downloads, revenue, and active users for these popular titles. Data comes from Sensor Tower, with more detailed insights available on their platform.
Fishdom by Playrix experienced a steady rise in weekly revenue, peaking at approximately $5.2K in the final week of September. Weekly downloads showed a sharp increase early in August, reaching about 9.2K in the week of August 1, before gradually declining to 3.7K by the end of September. Weekly active users for Fishdom also saw a peak in early August at around 30.8K, followed by a decrease to roughly 24.8K by the end of the quarter.
Hungry Shark Evolution from Ubisoft showed a notable increase in weekly revenue, starting at $32 and reaching up to $180 by the end of September. Weekly downloads for the game remained relatively stable, fluctuating between 1K and 1.3K for most of the quarter, before dipping to 864 in the last week of September. The game maintained a steady number of weekly active users, hovering around 16.2K to 17.2K throughout the quarter.
Hungry Shark World, another title from Ubisoft, had a varied performance in weekly revenue, starting at $59 and peaking at $119 in early August, before dropping to $22 by the end of September. Weekly downloads for Hungry Shark World showed an upward trend in late July, peaking at 1.3K in the week of August 1, then declining to 513 by the end of the quarter. The game’s weekly active users saw a peak in early August at around 6.7K, followed by a decrease to approximately 4.5K by the end of September.
Save The Fish! Rescue Puzzle by Mesiba Games had consistent weekly downloads, ranging from 162 to 231 throughout the quarter. Weekly active users for the game remained stable as well, varying between 545 and 640 during this period.
My Dolphin Show from SPIL GAMES had minimal revenue fluctuations, with occasional spikes to $1. Weekly downloads for My Dolphin Show remained fairly constant, fluctuating between 140 and 213. The game’s weekly active users showed slight variations, ranging from 550 to 690 over the quarter.
For more detailed insights into these games and other mobile app trends, visit Sensor Tower.